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Thea: the awakening
Thea: the awakening







thea: the awakening

I am also playing as Zorya, mad axe god of the Aurora. But there’s also some Slavic twists on the genre – the Dziody are a crowd of old geezers who love to eat, and if you visit them bearing food they'll cure any curses you’ve got lingering about your person. There’s an omniscient evil imaginatively titled ‘the darkness’ and recognisable badness in the form of skeletons, goblins, demons, spiders and witches. The story begins by juggling all the fantasy tropes you can think of. It's a not-quite-4X strategy survival game. Thea: The Awakening is a lot better than I expected. I wonder what happens when you drag the children to this box? But it is their potential that keeps the rest of us going – the thought of a brighter future that makes life worth living in the town of Bilge Finger. The children will one day grow into fully-fledged villagers but for now, they are marked as a resource, possibly stored in the same warehouse as the coal and vegetables.

thea: the awakening

There’s a lot of other things, of course, but those are the most important. In the first of this two-part diary, Brendan attempts just that. As a group of humans, you have emerged from an era of bad times and must regrow your village into something resembling a society. Thea: The Awakening is a turn-based game of survival and strategy set in a dark world of Slavic myths.









Thea: the awakening